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Designing Games A Guide to Engineering Experiences-Fast Shipping

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Description

Ready to give your design skills a real boost? This eye-opening book helps you explore the design structure behind most of todayâ s hit video games. Youâ ll learn principles and practices for crafting games that generate emotionally charged experiencesâ a combination of elegant game mechanics, compelling fiction, and pace that fully immerses players.

In clear and approachable prose, design pro Tynan Sylvester also looks at the day-to-day process necessary to keep your project on track, including how to work with a team, and how to avoid creative dead ends. Packed with examples, this book will change your perception of game design.

Create game mechanics to trigger a range of emotions and provide a variety of play

Explore several options for combining narrative with interactivity

Build interactions that let multiplayer gamers get into each otherâ s heads

Motivate players through rewards that align with the rest of the game

Establish a metaphor vocabulary to help players learn which design aspects are game mechanics

Plan, test, and analyze your design through iteration rather than deciding everything up front

Learn how your gameâ s market positioning will affect your design

Author: Tynan Sylvester
Binding Type: Paperback
Publisher: OReilly Media
Published: 03/26/2013
Pages: 413
Weight: 1.23lbs
Size: 8.98h x 6.07w x 0.88d
ISBN: 9781449337933
Language: English

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